Producer

WarnerMedia Kirkland, WA

About the Job

NetherRealm: The creative team that brought Mortal Kombat and Injustice to life is now NetherRealm Studios, part of the Warner Bros. Interactive Entertainment family. With over 20 years of creation under our belts, NetherRealm's mission remains the same; to create cutting edge entertainment and deliver industry leading tech, game art and overall gaming experiences. NetherRealm Studios is a collaborative and creative environment, constantly striving to up the ante on what is possible in interactive entertainment. We encompass the best of both worlds - a team of dedicated professionals with years of experience, who are also at the forefront of an industry taking over the entertainment landscape. The passion and energy that made Mortal Kombat a reality is still on display every day in our offices, our hallways and most definitely the studio's arcade room! Monolith: For the past 20 years Monolith has been obsessed with delivering a unique gaming experience for our fans. Starting with Blood, our very first title - all the way to our most recent offering, Middle-Earth: Shadow of Mordor, we are constantly pushing the envelope to combine innovative gameplay, inventive narratives, cutting edge tech & AI, and stunning visuals. We are challenging ourselves even further to ensure that our next game is going to be our best yet. That's where you come in - for us to achieve that we need the best and brightest talent the industry has to offer. Come join us and help create our next AAA title! Turbine: Founded in 1994, Turbine, Inc., a Warner Bros. Interactive Entertainment development studio, is focused on creating free-to-play games for mobile platforms. The studio is utilizing its extensive expertise in creating persistent online worlds that foster powerful social gaming communities to develop its mobile titles, which include Batman™: Arkham Underworld and the upcoming Game of Thrones® mobile game. Avalanche: Avalanche Software was acquired by Warner Bros. Interactive Entertainment from Disney in 2016. The studio's first title under WBIE is a companion video game to the upcoming Cars 3, in partnership with Warner Bros., Disney, and Pixar. WB Games SF: Warner Bros. is a top video games publisher across multiple platforms. In mobile games, we have a growing portfolio of hits that includes DC Legends, Mortal Kombat X, and LEGO Star Wars: The Complete Saga, and we continue to expand by adding great people and leveraging the best portfolio of brands and intellectual property in the industry, such as DC Comics, Harry Potter, and LEGO. We are looking to add enthusiastic, talented and experienced professionals to our Mobile Publishing team. WB Games New York: WB Games New York works with some of the top talent in the game industry to build online competitive and social features for video games. Our highly experienced team of engineers utilize cutting-edge technology to build game services that are robust and scalable enough to support world-class developers such as NetherRealm Studios, Rocksteady, Monolith Productions, WB Montréal, and more!

The Job

Monolith Productions, a division of WB Games Inc. is seeking a Producer to support our development team by facilitating their needs, creating and tracking their tasks and promoting communication. The Producer would be responsible for working with the team to help organize and track significant areas of development. They would work within the team to ensure that their team's needs are met, dependencies have been communicated and the project is meeting its milestone expectations.

The Daily

  • Responsible for breaking down project and team goals into meaningful milestones as well as maintaining a long term schedule (Development plan)
  • Drive assets through their entire pipeline; ensuring teams are both getting what they need upstream and delivering appropriate content downstream.
  • Work with technical leadership to understand and meet technical considerations.
  • Update and maintain documentation for scope, processes and toolsets.
  • Checking up on the status for the current milestone goals. (both in person and through Jira)
  • Unblocking team members when they hit a roadblock for their current task.
  • Checking up on the status for the current milestone goals. (both in person and through Jira)
  • Collaborate across disciplines to align milestone priorities and solve dependencies.
  • Enable internal team communication through regular standups and weekly content reviews to confirm tasks are on track and any dependencies will be solved.
  • Communicate adjustments to planned outcomes, highlighting ramifications related to dependencies across the project
  • Identifying and resolving high level vision discrepancies as well as aiding in clarifying cross-discipline problems that impact the World
  • Working with the design team and other producers to identify gameplay requirements for current and future work.
  • Help set the tone for our shared production philosophy. Using judgement within defined practices anticipating change in order to direct efforts as needed.
  • Provide clear tasks and timelines for all team members and follow up on any questions or concerns.
  • Monitor team health and work with leads and Senior Management to maintain good morale and productivity.
  • Manage and Mentor members of the production staff.

The Essentials

  • Minimum 3-5 years' experience working as a Producer on an internal development team within the videogame industry.
  • Passport eligibility preferred.
  • Self-Motivated and willing to take initiative.
  • Thorough understanding of the game development stages and process.
  • Strong time management skills with a proven ability to focus on priorities, solve problems, juggle multiple tasks and meet deadlines.
  • Good communications skills, a friendly and open nature, and an active and curious mind.
  • Able to communicate effectively across all disciplines (Audio, Writing, Design, Engineering, etc.).
  • Excellent leadership, communication, interpersonal, and organizational skills.
  • Able to identify problems and solve them with a "can-do" attitude.
  • Able to balance multiple teams and tasks at a time.
  • We are looking for people who play games and understand why they love playing them.
  • Thorough working knowledge of Jira.