Environment Artist
Rockstar Games Andover, MA
About the Job
WHAT WE DO
- What we do is fundamental to the player's experience. They run through our environments, interact with our assets and feel ownership over artwork that we designed.
- Visual storytelling is as important in video games as it is in film. We create, visually, the story of people's lives.
- We create fully realized environments to enhance the game experience for players.
RESPONSIBILITIES
- Build and map a wide range of realistic 3D art that is used to enrich the in-game environments that would be used for world/street locations, interiors, and cut scenes.
- Create realistic textures.
- Pursue a high quality of both aesthetics and visual storytelling.
- Proactively seek feedback from Leads and Creative Directors.
- Proactively keep Leads and Creative Directors informed of progress and developments.
- Participate in R&D, problem solving artistic solutions to technical problems.
- Work with flair while maintaining the restraints of the medium.
- Actively pursue knowledge of the medium - what works, what doesn't, and what we can do about it.
QUALIFICATIONS
- We will consider Associate candidates with no industry experience if their portfolio is of a very high standard.
- Mid-level candidates are suggested to have 2+ years as a 3D artist within gaming or similar industry.
SKILLS
- Excellent environment 3D art creation skills.
- All-around artistic expertise and flair.
- The technical ability to grasp new programs and systems quickly.
- An interest in learning to understand and work within the restraints of the medium.
- Ability to work with a high degree of self-direction and motivation.
- Comfortable working in a team setting, under deadlines and time constraints.
- Familiarity with 3ds Max (or similar) and Photoshop.
- Strong communication and time management skills.
- Able to prioritize and multi-task.
- Creative nature with strong problem-solving skills.
PLUSES
Please note that these are desirable skills and are not required to apply for the position.
- Eagerness to learn and upskill - we are open to applicants who do not possess a background in games, and can provide training where relevant.
- Passion for Games.
- Experience with Substance Painter/Designer.
- Experience with Z Brush.
HOW TO APPLY
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.