Build Engineer

PUBG San Ramon, CA

About the Job

Welcome to Striking Distance Studios!

Striking Distance Studios continues to grow. We are looking for talented developers with experience working on large-scale, live service games to join us in our San Ramon studio.

What we need:

Striking Distance Studios is seeking a talented Build Engineer to join our growing team working on a AAA project in the PUBG Universe.

Responsibilities:

  • Manage the Continuous Integration and Deployment of internal tools, deployments, and releases.
  • Diagnosing and troubleshoot build problems and communicating these to the team.
  • Troubleshoots application, network, and server-level problems.
  • Performs and creates systems for daily system monitoring, verifying the integrity and availability of the systems and applications.
  • Partners with Development and QA teams for implementation of new game features; partners with other operations teams, IT, and external hosting providers to implement and maintain secure and scalable infrastructure.
  • Work closely with IT to implement services for remote distributed services.
  • Create and manage ephemeral cloud environments for large scale computing.

Qualifications:

  • 4+ years of configuration management and engineering.
  • Unreal Engine build experience.
  • Programming experience in C, C++, C#, Unreal or similar.
  • Scripting and automation skills in one or more of Python, bash, or similar.
  • Experience with infrastructure as code such as Terraform, or similar on ephemeral cloud environments
  • Experience with automated build systems such as Jenkins, GitLab, or similar.
  • Experience troubleshooting and diagnosing service connectivity issues.
  • Experience with source control software Perforce, or equivalent.
  • Bachelor's degree in Computer Science or a related field, or equivalent experience